UX Designer at HighGround
HighGround is an employee engagement platform, where employees can give & receive recognitions, set & track goals, give & send feedback, and purchase products with points received.
As a UX Designer, part of a wider product management and design team, involved designing new features and redesigning existing features based on product market fit & competitive fit and user feedback. Responsibilities include conducting user research sessions, designing mockups off of user stories, and quality assurance testing the platform.
Video demonstrating HighGround's goal setting feature. Part of a small design team that released a key feature that improved user satisfaction and drove sales through product demo's.


